
With Cliff Racers and other dangerous beasts lurking around every corner, the world could feel far larger and more threatening than later games in the series.
THE SHIVERING ISLES SIZE SERIES
However, the third game in the main series didn’t half fast travel at all.

Vvardenfell is around half the size of Skyrim, coming in at 16 kilometers squared. The same can be said for The Elder Scrolls 3: Morrowind. In contrast, the White-Gold Tower at the center of Oblivion’s map often left players aware of just how small the world was despite that world being larger than Skyrim. Skyrim made particular use of varying elevation and winding paths to make journeying through its world take longer, and to stop players from being able to see across the map easily. However, these differences in size don’t necessarily reflect how big each of these worlds feel. Skyrim is slightly smaller than The Elder Scrolls 4: Oblivion’s Cyrodiil, at 41 kilometers squared, with another 10 kilometers added with the Shivering Isles DLC.

In comparison, Skyrim’s map is only around 37 kilometers squared. While new zones are constantly being added with new content like the Gates of Oblivion expansion, the total world size of The Elder Scrolls Online is roughly 400 kilometers squared, making it one of the biggest Elder Scrolls games to date. While the Elder Scrolls games since Morrowind have attempted to create unbroken worlds, the map of The Elder Scrolls Online is broken up into more than thirty separate areas. See also The Medium is Bloober Teams Biggest and Most Ambitious Project to Date World Size Vs. The town of Nimalten can be found in the Rift in The Elder Scrolls Online, for example, but is nowhere to be seen in Skyrim. It also means that some locations that exist in the lore simply aren’t present in the same areas when represented in-game. Riverwood, a tiny hamlet in The Elder Scrolls 5, is at least big enough to warrant having its own ruler – Lord Asgens – in The Elder Scrolls: Arena. This leads to vastly different scales and in-game world sizes across the different Elder Scrolls games. Tamriel has no canonically established size, however, leaving its real scale to the imagination of the players. The scaling doesn’t quite line up either – if the map of Tamriel is to scale, then the Imperial city at the heart of Cyrodiil would be around the size of a small country. Indeed, while Elder Scrolls games like Skyrim use tall mountains and unnecessarily winding roads to help create an illusion of greater scale, all of the areas represented in-game across the franchise are best understood as scaled-down metaphors of the areas from the lore.

The Elder Scrolls Online also does not claim to represent the entirety of Tamriel, instead allowing players access to smaller areas of each province divided by loading screens. While The Elder Scrolls Online includes areas from all nine of Tamriel’s provinces, it does not create a large unbroken game world like Skyrim largely does. Here’s how the size of the entire world of The Elder Scrolls Online stands up to previous Elder Scrolls games. However, the in-game areas created for each installment in the series only represent a fraction of those areas’ sizes in the lore, leading to drastically different scales between the games in the franchise.Īs a result some of the biggest areas ever rendered for the series have represented some of the smallest areas of Tamriel, while entire provinces have been summed up over deceptively small in-game maps. The Elder Scrolls Online was the first game in the series to attempt to bring parts of all of Tamriel’s provinces to life since the very first game, The Elder Scrolls: Arena. You Are Reading : How Big is The Elder Scrolls Online Map Compared to Other Franchise Games The Elder Scrolls Online is the first entry to attempt to bring the entirety of Tamriel to life since Arena, but how does its size compare? How Big is The Elder Scrolls Online Map Compared to Other Franchise Games
